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Design For All: Project Playground
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In this design challenge, learners will practice empathy and design thinking skills by creating a play space that is fun, both for themselves and other kids.

Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Hovercraft
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In this activity, learners make plates levitate! Learners build "hovercrafts" using simple materials to explore friction and motion.

How to Learn Basic Shapes by Making a Shape Mobile
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In this activity, caregivers and young learners work together to craft and talk about shapes and relative positions of such shapes by creating a mobile.

Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Set It Straight
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In this activity, learners build a simple tabletop seesaw to test how different variables (the position of the fulcrum, distance, weight) affect its balance under increasing weight loads.

Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

Exploring Structures
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This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different

All Wound Up
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In this activity, learners build a racecar using only a rubber band, spool, straw, and paper clip! This racer is a classic toy that zips across a flat surface.

Toy Chemistry
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In this playful, goopy activity, learners mix two liquids to create a solid (that sometimes acts like a liquid ), using basic household materials such as borax and glue.

Eye Spy
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This fun activity uses simple materials such as milk cartons and mirrors to introduce the ideas of optics and visual perception.

Action Figure
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In this project, students explore how levers work, by making a puppet with moving limbs.

What Counts in Bounce
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In this activity learners compare the bounciness of warm and cold racquetballs to see if temperature makes a difference in how well they bounce.

Paddle Power
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

Electric Gamebox Challenge
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In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

The Awesome Game Race
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In this engineering activity, learners design their own board games.

Dance Pad Mania
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Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.

Marble Ride
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In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.

Motion Picture
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During this hands-on activity, learners are briefly exposed to moviemaking and animation, when they create their own thaumatropes.

Go Fly a Kite
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In this hands-on activity, children create their own kites that can fly indoors. Learners are exposed to basic concepts of gravity and air resistance.