Search Results


Showing results 1 to 20 of 179

Source Institutions
Add to list Details
In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity (on page 2 of PDF under GPS: Roller Coaster Design Activity), learners will use food cans of many different properties (sizes, shapes, and weights) and set two cans on their sides at

free Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore how the hull shape impacts a ship's performance and stability.

$10 - $20 per group Ages 11 - 18 2 to 4 hours
Source Institutions
Add to list Details
If a sailboat is stranded because there is no wind, is it possible to set up a fan on deck and blow wind into the sail to make the boat move?

Over $20 per student Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners discover that as the salinity of water increases, the density increases as well. Learners prove this by attempting to float fresh eggs in saltwater and freshwater.

1 cent - $1 per group Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners create a "Jam Jar Jet" based on Francois Reynst's discovery of a pulsejet engine, which uses one opening for both air intake and exhaust.

$10 - $20 per student Ages 14 - adult 2 to 4 hours
Source Institutions
Add to list Details
In this demonstration/activity, water streaming through holes in the bottom of a suspended soda pop can causes the can to rotate.

1 cent - $1 per group Ages 8 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners make plates levitate! Learners build "hovercrafts" using simple materials to explore friction and motion.

$1 - $5 per student Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
Add to list Details
In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.

$10 - $20 per student Ages 6 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners explore how packaging engineers develop customized shipping and packaging containers to meet the needs of many different industries.

$5 - $10 per group Ages 8 - 18 1 to 7 days
Source Institutions
Add to list Details
In this activity, learners build a sled kite that models a type of airfoil called a parawing.

$1 - $5 per student Ages 6 - 11 1 to 2 hours
Source Institutions
Add to list Details
This activity (on page 2 of the PDF under SciGirls Activity: Hovercraft) is a full inquiry investigation into hovercraft engineering and design optimization.

Over $20 per group Ages 8 - 14 1 to 7 days
Source Institutions
Add to list Details
In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this water activity, learners discover ways to move water across the water table.

$5 - $10 per group Ages 4 - 6 10 to 30 minutes
Source Institutions
Add to list Details
Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners build a 1:140 "scale model" of NASA's X-33 Reusable Launch Vehicle (RLV) Technology Demonstrator, and investigate how the model dimensions compare to the real vehicle.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes