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In this water activity, learners discover ways to move water across the water table.

$5 - $10 per group Ages 4 - 6 10 to 30 minutes
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In this activity, learners explore the concept of how brakes can stop or slow mechanical motion.

$5 - $10 per group Ages 8 - 11 45 to 60 minutes
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners build a stuffed-animal zip line. Learners hold a cord against a wall, hook a cute stuffed animal onto it, let the animal slide down, and records its travel time.

$5 - $10 per group Ages 8 - 11 30 to 45 minutes
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The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.

$5 - $10 per student Ages 8 - 18 45 to 60 minutes
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In this activity, learners explore the engineering and principles behind working elevators.

$5 - $10 per group Ages 11 - 18 2 to 4 hours
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This activity (on page 3 of the PDF under GPS: Sailboat Design Activity) is a full inquiry investigation into design optimization.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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In this activity about global climate change, learners will conduct an experiment and collect data to compare the amount of carbon dioxide (CO2) in four different sources of gases.

$5 - $10 per student Ages 11 - 18 45 to 60 minutes
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes