Search Results
Showing results 1 to 20 of 28

Hovercraft
Source Institutions
In this activity, learners make plates levitate! Learners build "hovercrafts" using simple materials to explore friction and motion.

Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Boats Afloat
Source Institutions
In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

Zip Line
Source Institutions
In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).

Blow It Away
Source Institutions
In this activity, learners design wind-powered cars out of simple household materials. Students have fun designing and then racing their vehicles around the room.

Puff Mobile
Source Institutions
In this engineering activity, challenge learners to design a car using only 3 straws, 4 Lifesavers™, 1 piece of paper, 2 paper clips, tape, and scissors.

Watercraft
Source Institutions
In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

Sky Glider Challenge
Source Institutions
In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.

Film Canister Rocket
Source Institutions
In this activity, learners construct and launch rockets using simple materials and their understanding of chemical reactions.

Hang Time
Source Institutions
Learn how to make and fly a paper helicopter! This simple activity includes a template (for the copter "blades") and instructions for folding, flying, and testing designs.

Target Practice
Source Institutions
In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.

Rescue Mission
Source Institutions
In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

Paddle Power
Source Institutions
In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

Glider
Source Institutions
In this activity, learners construct paper airplanes that twist and turn.

Rubber Band Car
Source Institutions
In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.

All Wound Up
Source Institutions
In this activity, learners build a racecar using only a rubber band, spool, straw, and paper clip! This racer is a classic toy that zips across a flat surface.

From Here to There
Source Institutions
In this water activity, learners discover ways to move water across the water table.

Motorized Car
Source Institutions
In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.

What Gives?
Source Institutions
In this activity, learners design, build and test a model suspension bridge for sturdiness and strength.