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The Shape of Floatation
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In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.

Hull Engineering
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In this activity, learners explore how the hull shape impacts a ship's performance and stability.

Underwater ROV
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In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).

Landing the Rover
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.

Sled Kite
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In this activity, learners build a sled kite that models a type of airfoil called a parawing.

Homemade Hovercraft!
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This activity (on page 2 of the PDF under SciGirls Activity: Hovercraft) is a full inquiry investigation into hovercraft engineering and design optimization.

Make a Balloon-powered Nanorover
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In this activity, learners build a nanorover model using styrofoam meat trays and a balloon.

The Muddy City: Minimal Spanning Trees
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In this puzzle, learners investigate the decisions involved in linking a network between houses in a muddy city.

Balloon Hovercraft
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In this activity (on page 2 of the PDF under GPS: Luge Activity), learners will construct a model hovercraft out of an empty spool and a piece of cardboard.

Foam Rocket
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In this activity, learners work in teams build and launch rubberband-powered foam rockets.

Fun with Speedboats
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In this activity, learners explore how boats are engineered to achieve speed.

Evolution in Plane Sight
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In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.

Rocket Wind Tunnel
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In this activity, learners evaluate the potential performance of air rockets placed inside a wind tunnel.

Zip Line Zoo
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In this activity, learners build a stuffed-animal zip line. Learners hold a cord against a wall, hook a cute stuffed animal onto it, let the animal slide down, and records its travel time.

Cylindrical Wing
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In this design and physics challenge, learners construct a cylindrical wing, fly it, make modifications, and determine how the changes affect flight patterns.

Ramps 2: Ramp Builder
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In this inquiry-based learning activity, learners design, build, and test their own ramps. They are introduced to a variety of materials and explore putting them together.
Simple Submarine
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Using simple, inexpensive items, learners build and test submarine models.

FlyBy Math: Distance-Rate-Time Problems in Air Traffic Control
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In this small-group activity, learners assume the roles of pilots, air traffic controllers, and NASA scientists to solve five Air Traffic Control (ATC) problems.

How the Rubber Meets the Road
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In this activity, learners explore how engineers design tire treads to increase safety and reliability.