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Showing results 81 to 100 of 179

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In this activity, learners will use household items to design and build an elevator that will carry 2 passengers to a height of 16 inches...or higher!

free Ages 6 - adult 30 to 45 minutes
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In this two-part activity about the connection between the lupine plant and butterflies, learners first read "Miss Rumphius," a storybook about lupine by Barbara Cooney.

Over $20 per group Ages 8 - 11 45 to 60 minutes
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This activity (on page 3 of the PDF under GPS: Roller Coaster Design Activity) is a full inquiry investigation into g-force and acceleration.

$5 - $10 per student Ages 8 - 14 1 to 7 days
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This activity (on page 2 of the PDF under SciGirls Activity: Lift Off) is a full inquiry investigation into the engineering challenges of sending scientific sensors into space.

Over $20 per group Ages 8 - 14 1 to 7 days
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In this activity, learners explore force and motion by constructing cardboard cars that are propelled by balloons.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners explore how engineers work in a team to solve problems.

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineering has impacted the manufacturing of canoes over time, including the development of new, durable, and lighter materials.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners construct hand-held altitude trackers. The device is a sighting tube with a marked water level that permits measurement of the inclination of the tube.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners design wind-powered cars out of simple household materials. Students have fun designing and then racing their vehicles around the room.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes
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In this fun hands-on activity, learners create a safety device to protect an egg "passenger" in a toy car crash. Learners experiment with different solutions to this very problem.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this online Flash game, learners take to the skies in a hot air balloon and are challenged to beat other balloonists' times to the finish line without crashing.

free Ages 6 - 14 5 to 10 minutes
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In this activity, learners use recycled materials to build a bridge that holds as many potatoes as possible. They investigate weight, height, strength, and measurement as they seek design solutions.

1 cent - $1 per group Ages 6 - 14 45 to 60 minutes
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In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.

$10 - $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners explore the design of rubber band powered cars. Learners work in teams of "engineers" to design and build their own rubber band cars out of everyday items.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.

free Ages 8 - 18 10 to 30 minutes
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.

$5 - $10 per group Ages 11 - 14 30 to 45 minutes