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Marble Ride
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In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.

Dispenser Designs
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In this activity, learners explore how engineers work in a team to solve problems.

Temperature Tactics
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In this activity, learners explore the devices used over time to measure changes in temperature.

Using Ohm's Law to Build a Voltage Divider
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In this activity, learners apply Ohm’s Law to construct voltage divider circuits. Learners discover how to read resistor codes and calculate resistor values.

Can You Copperplate?
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In this activity, learners explore chemical engineering and how the processes of chemical plating and electroplating have impacted many industries.

Pulleys and Force
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In this activity, learners explore the concept of force and how pulleys are used in everyday life to make work easier.

Measuring the Wind
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In this activity, learners explore how anemometers work to record wind speeds and how the equipment has undergone engineering adaptations over time.

Cast Your Vote
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In this activity, learners explore how voting systems have changed with engineering advances over time. Learners work in teams to design their own voting system using easy to find materials.

Adaptive Device Design
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In this activity, learners explore the concept of how engineering has made possible the development of--and ongoing improvements to--adaptive devices that serve to help individuals with a wide range o

Pipeline Challenge
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In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.

Rubber Band Racers
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In this activity, learners explore the design of rubber band powered cars. Learners work in teams of "engineers" to design and build their own rubber band cars out of everyday items.

Water Fountain
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In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.

Tennis Anyone?
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In this activity, learners explore sports engineering and advanced materials development.

EEEEK--A Mouse!
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In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.

Two Button Buzzer Circuit
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In this activity, learners explore an everyday situation, where either of two or more buttons can ring a buzzer.

Puff Mobile
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In this engineering activity, challenge learners to design a car using only 3 straws, 4 Lifesavers™, 1 piece of paper, 2 paper clips, tape, and scissors.

Make and Fly a Helicopter
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Learners follow the template to build and fly a paper helicopter.

Keep-a-Cube
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In this activity, challenge learners to keep an ice cube from completely melting in 30 minutes. Learners engineer a box or wrap to prevent an ice cube from melting.

Mechanical Grabber
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In this engineering activity, challenge learners to make a "grabber" that can pick up trash. Learners use simple materials to create pinchers that can grab small items.

Arduino Blink Challenge
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.