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In this activity, learners explore the behavior of cold-blooded animals. Learners discover what happens when they change a fly's temperature.

$1 - $5 per group Ages 4 - 14 45 to 60 minutes
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This online game tests reaction time. The learner controls a computer-generated frog, and must press a button as soon as a fly appears on the game's radar screen or can be heard from the speaker.

free Ages 8 - 11 5 to 10 minutes
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In this activity, learners create models of bugs. Learners use household materials like plastic cups and straws to create models of bugs like centipedes and spiders.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes