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Showing results 1 to 19 of 19
Pulleys
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In this activity, learners build inexpensive pulley assemblies from pulley wheels used for sliding screen door replacement or from clothesline spreaders.
Marble Game
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In this activity, learners construct a simple game to test their hand-eye coordination and steadiness of hand.
Engineered Sports
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In this activity, learners explore the concept of how aerospace engineering has impacted sports, specifically exploring the design of golf balls.
Bottle Cars
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.
Rubber Band Racer
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In this activity, learners construct speedy vehicles made out of paper plates and powered by twisted rubber bands.
Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.
Getting Your Bearings
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In this activity, learners explore the concept of friction and how ball bearings reduce friction.
Raceways
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In this activity, learners build a model roller coaster to help the Mummy entertain the Atom's Family monsters. Learners assemble the roller coaster between two chairs using vinyl ceiling molding.
Zip Line
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In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).
Give Me a Brake
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In this activity, learners explore the concept of how brakes can stop or slow mechanical motion.
Marble Run!
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This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.
Puff Mobile
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In this engineering activity, challenge learners to design a car using only 3 straws, 4 Lifesavers™, 1 piece of paper, 2 paper clips, tape, and scissors.
Echo Base Bobsleds
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The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.
Homemade Rube Goldberg Machine
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In this fun and, at times, hilarious force and motion activity, learners will use household objects to build a crazy contraption and see how far they can get a tennis ball to move.
Sliding and Stuttering
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Learners use a spring scale to drag an object such as a ceramic coffee cup along a table top or the floor.
Ships Ahoy!
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.
Interactive Gumball Machine
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.
Can Car
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In this physics activity, challenge learners to make a race-car out of a coffee can and rubber band. Demonstrate motion, forces, kinetic and potential energy and friction.
Let It Roll
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In this activity, learners will make their own "ball bearing" with two jar lids, marbles, and some household supplies.