Showing results 1 to 20 of 26
In this fun hands-on activity learners explore a simple machine: the lever. What happens to a load when you multiply the length of a lever? Find out here!
In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.
In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.
In this activity, learners explore center of gravity, or balance point, of stacked blocks.
Discover geometry by creating shapes from loops of paper. In this activity, paper loops transform to give you totally new structures when you cut them.
In this great hands-on activity, learners use patterns to make a teepee from newspaper that they sit inside.
In this activity, learners will engineer a new shape and use it to create a new pattern with no wasted space.
In this activity, learners will explore pi and the mathematical relationships between a circle's diameter, circumference, and radius.
Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.
From the Weather Watchers featured theme on the CYBERCHASE website. Learners will conduct experiments to discover how air temperature and humidity work together to make condensation, dew, and fog.
In this activity, learners will explore two-dimensional shapes that are found in three-dimensional shapes. Learners will explore geometry, design, color and tool use through this activity.
This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.
Learners describe objects in a room using only numbers and shapes. They can measure the object (like a desk) and make a list of facts about it (e.g.
In this activity, learners will explore how and why weight distribution works.
In this fun math activity (page 1 of the pdf), learners exercise the creative part of their brain by trying to describe a number without mentioning the actual number (for instance, the number 12 could
In this activity, learners make a device called a phenakistoscope, which displays a continuously looping animation consisting of images drawn onto a spinning disc.
In this fun hands-on activity, learners use simple materials to investigate evaporation. How can the evaporation of water on a hot day be used to cool an object? Find out the experimental way!
Learners make their own simple slide rules out of paper and learn how they work.
In this online puzzle game, learners need to choose a path from a starting number to a goal number. Along the path are simple operations (e.g.