Search Results
Showing results 1 to 3 of 3

Gotcha Game
Source Institutions
In this Cyberchase activity, learners play a simple game using 15 paper dragons (or any 15 objects). One of the 15 dragons is red. Learners try to make their opponent take the red piece.
Jump on Tens: Counting Fun
Source Institutions
Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.

Domino Trains
Source Institutions
In this activity, learners practice matching and subitizing as they create the longest domino train possible.