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Learners build a filter from old soda bottles and dirt. They create polluted water, and pour it through their filter to clean it.

$1 - $5 per group Ages 11 - 18 30 to 45 minutes
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In this multi-part activity learners examine non-point water pollution.

free Ages 6 - adult
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Learners take on the role of environmental engineers as they design water filters.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this drawing/mapping activity, learners design plots of land while incorporating positive strategies for improving water quality.

$5 - $10 per group Ages 11 - 14 1 to 2 hours
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This is a comprehensive lesson plan on page 85 for a group cleanup trip to a local beach, lake or stream. Learners keep track of the types and amounts of trash picked up and analyze this information.

$5 - $10 per group Ages 14 - 18 1 to 7 days
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In this activity on page 60, learners examine and simulate wildlife entanglement by experiencing what it might be like to be a marine animal trapped in debris.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity (located at the top of the page), learners make an easy river strainer and see what they can catch.

$1 - $5 per student Ages 4 - 11 1 to 2 hours
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In this activity on page 24, learners perform experiments to examine whether or not trash can float, blow around, or wash away.

1 cent - $1 per group Ages 6 - 14 30 to 45 minutes
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In this activity on page 27, learners perform an experiment to learn about how different types of marine debris degrade and how weather and sunlight affect the rate of degradation.

$1 - $5 per group Ages 8 - 14 1 to 12 months
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Many people get water from a source deep underground, called groundwater.

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
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In this simulation, learners explore how ocean currents spread all kinds of pollution—including oil spills, sewage, pesticides and factory waste—far beyond where the pollution originates.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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By building a simple watershed with paper and markers and then using a spray bottle to simulate precipitation, learners will understand how pollution accumulates in our water sources, especially from

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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In this activity, learners build one or more edible coral polyps and place them together to form a colony.

$10 - $20 per group Ages 8 - 11 30 to 45 minutes
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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this game, learners match descriptions of marine debris (shoes, batteries, paper towels, etc.) to images of these items.

1 cent - $1 per group Ages 8 - adult 10 to 30 minutes
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In this activity, learners explore how environmental engineers might approach solving the problem of an oil spill.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners receive a labeled plastic film canister containing a material representing a pollutant (i.e. pencil shavings = a beaver's wood chips).

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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This activity (located on page 8 of the PDF) introduces learners to the concept of Non-point Source Pollution--what happens when rain washes garbage and other pollutants into rivers and lakes.

$5 - $10 per group Ages 6 - 11 5 to 10 minutes
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In this activity, learners consider how oil spills behave in the ocean and what impact they have on marine wildlife.

$10 - $20 per group Ages 11 - 14
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As a group, learners consider sources of water pollution to understand where pollution starts and where it ends up.

per group Ages 8 - 14 10 to 30 minutes