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Cleaning with Dirt
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Learners build a filter from old soda bottles and dirt. They create polluted water, and pour it through their filter to clean it.
Chemical Footprint—Family Activity
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In this multi-part activity learners examine non-point water pollution.
Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.
Positive Planning Adds Up
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In this drawing/mapping activity, learners design plots of land while incorporating positive strategies for improving water quality.
A Scientific Cleanup
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This is a comprehensive lesson plan on page 85 for a group cleanup trip to a local beach, lake or stream. Learners keep track of the types and amounts of trash picked up and analyze this information.
All Tangled Up
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In this activity on page 60, learners examine and simulate wildlife entanglement by experiencing what it might be like to be a marine animal trapped in debris.
River Catcher
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In this activity (located at the top of the page), learners make an easy river strainer and see what they can catch.
Trash Traits
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In this activity on page 24, learners perform experiments to examine whether or not trash can float, blow around, or wash away.
A Degrading Experience
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In this activity on page 27, learners perform an experiment to learn about how different types of marine debris degrade and how weather and sunlight affect the rate of degradation.
Water Underground
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Many people get water from a source deep underground, called groundwater.
Spill Spread
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In this simulation, learners explore how ocean currents spread all kinds of pollution—including oil spills, sewage, pesticides and factory waste—far beyond where the pollution originates.
Pollution in Our Watershed
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By building a simple watershed with paper and markers and then using a spray bottle to simulate precipitation, learners will understand how pollution accumulates in our water sources, especially from
Build a Coral Polyp
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In this activity, learners build one or more edible coral polyps and place them together to form a colony.
Sustainable Fishing
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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.
I Am/Who Has: A Litter Matching Game
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In this game, learners match descriptions of marine debris (shoes, batteries, paper towels, etc.) to images of these items.
Oil Spill Solutions
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In this activity, learners explore how environmental engineers might approach solving the problem of an oil spill.
Who Dirtied The Water?
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In this activity, learners receive a labeled plastic film canister containing a material representing a pollutant (i.e. pencil shavings = a beaver's wood chips).
Storm Water Runoff Pollution
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This activity (located on page 8 of the PDF) introduces learners to the concept of Non-point Source Pollution--what happens when rain washes garbage and other pollutants into rivers and lakes.
Ocean in a Bottle
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In this activity, learners consider how oil spills behave in the ocean and what impact they have on marine wildlife.
How Did That Get There?: Water Pollution
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As a group, learners consider sources of water pollution to understand where pollution starts and where it ends up.