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In this simulation activity, learners will raise a pack of wolves under ten different conditions: without human interference and with human interference.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, some learners pretend to be wolves, while the other learners pretend to be the prey of the wolf. The goal of the simulation is to have the wolves work together to survive.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners model, on a human-sized board game, how changes in water temperature may affect fish distributions and, ultimately, fisheries.

$5 - $10 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners will explore trends in shark populations using shark landing data from the National Marine Fisheries Service.

free Ages 14 - 18 45 to 60 minutes
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Learners will explore the scientific mystery behind a disappearing group of trees by examining data and attempting to explain the decline.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes