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I Spy Shapes
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The learner will ask yes-no questions to identify a secret shape (similar to Twenty Questions). Build understanding of shapes and logic skills with this game for all ages.
Spin to Win!
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In this math activity, learners play a probability game and try to be the first to get to the end of the game board path .This activity guide contains a material list, black line masters for the game

I Don't Think So!
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In this math activity, learners explore probability as they play a game. Learners will categorize everyday events as either impossible, possible or certain.
Narrow It Down: Asking Yes-No Questions
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.