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Use a Pico Cricket (micro-controller) to animate your art! You can program a Pico Cricket to make your art spin, light up, or make music.

Over $20 per student Ages 8 - adult 2 to 4 hours
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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Learn about friction and kinetic energy with this cool spinning toy.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.

Over $20 per group Ages 6 - adult 45 to 60 minutes
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In this experience, learners use the internet to research physical details about Chihuly's Fireworks of Glass "Tower" and "Ceiling" and consider the decisions Chihuly had to make as he was planning th

$1 - $5 per group Ages 8 - 11 1 to 2 hours
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In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners explore the history of making objects from glass and artistry of Dale Chihuly.

$10 - $20 per group Ages 8 - 11 1 to 2 hours
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In this activity, learners will use a variety of household and/or natural objects to design a sculpture that balances from a single point.

free Ages 6 - adult 30 to 45 minutes
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In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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This activity introduces learners to the structure and properties of carbon nanotubes.

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
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Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.

$5 - $10 per student Ages 8 - adult 1 to 2 hours