Showing results 1 to 17 of 17
In this activity, learners discover how NASA engineers develop experimental aircraft.
In this engineering design challenge, learners build an air-powered spinning machine.
In this activity, learners work in NASA teams to build balloon-powered rockets using identical parts and compete to launch the greatest number of paper clips to "space" (the ceiling).
This is an activity about motion, power, air and Newton’s Third Law of Motion, which states that for every action there is an equal and opposite reaction.
In this fun physics activity (page 9 of the pdf), learners take part in a paper airplane design challenge.
In this activity, learners build handheld rockets and launchers out of PVC pipes and plastic bottles. Use this activity to demonstrate acceleration, air pressure, and Newton's Laws of Motion.
In this online game, learners attempt to send a rocket ship to various targets. Learners can adjust the angle and thrust of the rocket before it is launched.
In this activity, learners explore rocketry and the principals of space flight.
In this two part activity, learners work in pairs or individually to discover how vectoring the thrust from a jet engine affects movement of an airplane.
In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So
In this two-part activity, learners work in pairs to examine the four basic stages of a turbine engine.
In this activity, learners explore the properties of paper by constructing and modifying paper airplanes.
In this design challenge activity, learners add a jet-propulsion system (i.e. a balloon) to a blimp so it flies straight and far under its own power.
In this activity, learners simulate a multistage rocket launch using party balloons, fishing line, straws, and a plastic cup.
In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.
In this activity about flight, learners explore how high they can jump. Learners dip their finger in ink or dirt, then jump as high as they can and mark paper attached to the wall.