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In this outdoor, sunny day activity, learners experiment with paper leaf models to discover how some desert plants conserve water.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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This activity explores the basic workings of a siphon, which is the core technology that makes toilets work.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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This activity (located on page 3 of the PDF under GPS: Glaciers Activity) is a full inquiry investigation into the forces of gravity and air pressure.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this activity about water's cohesive and adhesive properties and why water molecules are attracted to each other, learners test if objects repel or absorb water.

$5 - $10 per student Ages 8 - 11 10 to 30 minutes
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In this water activity, learners test which objects float and which sink. Learners discover that objects behave differently in water.

$5 - $10 per group Ages 4 - 6 30 to 45 minutes
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In an investigation called "Shape It!" learners craft tiny boats out of clay, set them afloat on water and then add weight loads to them, in order to explore: how objects stay afloat in water; what th

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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In this sunny day experiment, learners measure and compare how quickly light and dark colored materials absorb heat.

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
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In this investigation, learners explore the force known as buoyancy by placing various objects into water and observing how they behave (for example, which sink more quickly, which float, how much wat

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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In this activity (located on page 10 of the PDF), learners explore the properties of spraying and dripping water, while making art.

$5 - $10 per group Ages 4 - 8 10 to 30 minutes
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In this activity (located on page 9 of the PDF), learners are introduced to Aesop's fable, "The Crow and the Pitcher." In the story, a clever crow drops pebbles into a pitcher to cause the water level

free Ages 6 - 11 45 to 60 minutes
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In this 7-10 day investigation, learners develop an understanding of waves and tides and their motion through discussion, demonstration, and hands-on activities.

$1 - $5 per group Ages 11 - 14 1 to 4 weeks
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Learners make a refrigerator that works without electricity. The pot-in-pot refrigerator works by evaporation: a layer of sand is placed between two terra cotta pots and thoroughly soaked with water.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners will model the mechanical weathering and erosion of rocks in a stream or river.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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Learners draw comic-style pictures to show the water cycle. From a starting picture, one learner draws what happens to the water in the next panel, then passes the comic strip to another learner.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.

$5 - $10 per group Ages 11 - 14 30 to 45 minutes
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

$5 - $10 per group Ages 4 - 14 30 to 45 minutes
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Learners build models to learn about the special cells and structures that plants use to move water from their roots up through the stems and leaves.

$5 - $10 per group Ages 8 - 11 1 to 7 days
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In this activity (located on page 3 of the PDF), learners investigate the way water moves and how we can control and direct water.

$5 - $10 per group Ages 4 - 8 45 to 60 minutes
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In this quick activity (located on page 2 of the PDF under GPS Wetlands Activity), learners will model how wetlands act as natural filters for the environment.

$5 - $10 per group Ages 8 - 14 10 to 30 minutes