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Eyewitness Game
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In this demonstration (9th on the page), learners explore eyewitness memory and how memories differ amongst individuals. While the rest of the group is minding their own business (i.e.
Metal Heads
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Pairs of learners play the roles of programmer and robot. The programmer gives specific directions to the robot to accomplish a simple task (e.g. walk across the room and pick up a pencil).
What is a "Model"?
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In this activity, learners simulate the behavior of the atmosphere.
Making a Field Journal
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In this activity, Christina Elson, an archaeologist from the American Museum of Natural History, guides learners as they investigate an "artifact" and record their observations in a field journal.