Search Results
Showing results 1 to 10 of 10
From Polliwog to Frog
Source Institutions
In this activity, learners discover how frogs' bodies change while growing from a tadpole to a frog. Learners create a simple craft that gives a visual display of the metamorphosis process.
Yummy Gummy Double Helix
Source Institutions
In this activity, learners make their own edible DNA double helix out of candy and find out about the shape of DNA.
Programming Languages: Harold the Robot
Source Institutions
In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their
Fingerprints
Source Institutions
In this activity, learners examine their fingerprints and learn that they can be categorized by shape, but each fingerprint is unique.
Origami DNA
Source Institutions
In this activity, learners create an origami model of DNA, demonstrating its double helix structure.
Evolution in Action: Isolation and Speciation in the Lower Congo River
Source Institutions
In this guided discussion activity, learners watch a video about Central Africa's Lower Congo River, one of the most biologically diverse rivers in the world.
Yabba-Dabba You
Source Institutions
In this activity, learners explore genes and traits. Learners investigate their fingerprints and learn how to categorize them.
Wear a Chimp on Your Wrist
Source Institutions
Learners construct a bracelet containing two strands of beads, which represents a double strand of DNA that codes for a gene. They match beads to the bases in a section of a chimp's DNA code.
Sequence Bracelets
Source Institutions
In this craft-based activity, learners make DNA sequence bracelets that carry the code of an organism such as a human, trout, chimpanzee or butterfly.
Self-Assembly Game
Source Institutions
This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.