Search Results
Showing results 201 to 220 of 296

Make and Fly a Helicopter
Source Institutions
Learners follow the template to build and fly a paper helicopter.

Mechanical Grabber
Source Institutions
In this engineering activity, challenge learners to make a "grabber" that can pick up trash. Learners use simple materials to create pinchers that can grab small items.

Film Canister Rocket
Source Institutions
In this activity, learners construct and launch rockets using simple materials and their understanding of chemical reactions.

Design a Submarine
Source Institutions
Learners act as engineers and design mini submarines that move in the water like real submarines.

Topographic Investigation: Map an Underwater Surface
Source Institutions
In this activity, learners create a map of a hidden surface using a "sounding stick" -- a technique similar to how underwater maps were once made.
Dowels and Rubber Bands I
Source Institutions
If you have 3-foot dowels and rubber bands, you can can started on this fun and open design challenge. You can make structures big and small: make it so you can fit your parent into it!

Hang Time
Source Institutions
Learn how to make and fly a paper helicopter! This simple activity includes a template (for the copter "blades") and instructions for folding, flying, and testing designs.

Shrinkers: Cook up some plastic!
Source Institutions
In this activity (on page 2 of the PDF), learners (with adult help and supervision) investigate how heat affects polystyrene plastic.

Hanford at the Half-Life Radiation Calculator
Source Institutions
This quiz lets you estimate your annual radiation exposure.

Squidgy Slime
Source Institutions
In this chemistry activity, learners transform two ingredients (4% polyvinyl alcohol solution and 4% borax solution) into gooey slime.

Gumdrop Dome
Source Institutions
In this engineering activity, learners construct sturdy geodesic structures out of gumdrops and toothpicks. Use this activity to explore engineering principles as well as sturdy shapes and triangles.

Ships Ahoy!
Source Institutions
The goal of this activity is to design the fastest sailboat or one that carries the most treasure.

Catapult
Source Institutions
In this activity, learners build mini catapults using paint paddles and a spoon. Use this activity to introduce learners to forces and projectile motion.

Milli's Super Sorting Challenge
Source Institutions
In this activity, learners separate materials based on their special properties to mimic the way recyclables are sorted at recycling centers.

Slide Rules
Source Institutions
Learners make their own simple slide rules out of paper and learn how they work.

Mint Your Own Coin
Source Institutions
Coins are everyday objects which tell a lot about the people who use them.

Gumdrop Chains and Shrinky Necklaces
Source Institutions
In this activity, learners thread gumdrops together to make a model of a polymer.

Chain Reaction II
Source Institutions
In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

Power Up!
Source Institutions
In this online game, learners must purchase power plants for their city.

Under Pressure
Source Institutions
In this simple activity, learners discover how a mere piece of paper can be used to hold up the weight of a heavy book.