Search Results


Showing results 1 to 20 of 26

Source Institutions
Add to list Details
Learners construct an electricity-generating wind turbine out of a plastic bottle.

Over $20 per group Ages 11 - 18 2 to 4 hours
Source Institutions
Add to list Details
This lesson challenges groups of learners to design and construct a wind generator with the most electrical output.

$10 - $20 per group Ages 11 - 14 2 to 4 hours
Source Institutions
Add to list Details
This activity (on page 2 of the PDF under GEMS Activity) is a full inquiry investigation into technology design and testing.

Over $20 per group Ages 8 - 14 2 to 4 hours
Source Institutions
Add to list Details
In this engineering activity, learners will get acquainted with the basics of wind energy and power production by fabricating and testing various blade designs for table-top windmills constructed from

Over $20 per group Ages 11 - 14 2 to 4 hours
Add to list Details
In this activity, learners design, build and test wind turbines. Learners go through the design process and use the scientific method to test important blade variables.

Over $20 per group Ages 8 - 18 2 to 4 hours
Source Institutions
Add to list Details
This activity (on page 2 of the PDF under SciGirls Activity: Tug O' War) is a full inquiry investigation into tug-of-war physics. Groups of learners will test two tug-of-war strategies.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners explore how boats are engineered to achieve speed.

Over $20 per group Ages 11 - 18 2 to 4 hours
Add to list Details
In this activity, learners will be introduced to biomass gasification and will generate their own biomass gases.

Over $20 per group Ages 14 - 18 2 to 4 hours
Add to list Details
Learners use engineering design principles to construct and test a fully solar-powered car. Solar car kits usually include a photovoltaic cell and motor; some include a chassis as well.

Over $20 per student Ages 11 - 14 2 to 4 hours
Source Institutions
Add to list Details
In this activity (page 10 of the PDF) learners will explore the historical progression of siege weapons to gain an understanding of how the addition and modification of parts can change the efficiency

free Ages 14 - 18 2 to 4 hours
Add to list Details
In this activity, learners explore the different heating properties of soil and water.

$1 - $5 per group Ages 8 - 14 2 to 4 hours
Source Institutions
Add to list Details
This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

1 cent - $1 per group Ages 14 - adult 2 to 4 hours
Source Institutions
Add to list Details
MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

free Ages 8 - 18 2 to 4 hours
Source Institutions
Add to list Details
This activity (on page 3 of the PDF under GPS: Sailboat Design Activity) is a full inquiry investigation into design optimization.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
Source Institutions
Add to list Details
In this thought-provoking activity, learners plan a hypothetical project to build and operate wind turbines in their community.

free Ages 8 - 14 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners explore how light and dark colored objects absorb the Sun's radiations at different rates.

$1 - $5 per group Ages 6 - 14 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners explore accuracy and precision.

Over $20 per group Ages 8 - 18 2 to 4 hours
Source Institutions
Add to list Details
In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.

Over $20 per student Ages 8 - 14 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners apply Ohm’s Law to construct voltage divider circuits. Learners discover how to read resistor codes and calculate resistor values.

Over $20 per group Ages 14 - 18 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.

$10 - $20 per group Ages 8 - 18 2 to 4 hours