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Blast Off!
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Students design and create their own air-powered rockets, in this hands-on activity.

Caution! Wildlife Crossing
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.

Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Bubble Trouble
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In this activity on page 15 of the PDF, learners measure the amount of bubbles that they make using a detergent.

Exploring the Universe: Space Guess Quest
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Space Guess Quest is a fun game that encourages participants to identify the many types of objects in space, from human-made spacecraft to nebulas, galaxies, stars, and worlds.

Exploring the Solar System: Mission to Space Board Game
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In this tabletop board game, players will represent a team of scientists and engineers sending a spacecraft on a mission to space.

Convenient Carrier
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In this design challenge activity, learners invent a convenient way for someone using crutches or a wheelchair to carry small personal items.

Solve The Fall
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In this twist on a classic design challenge, learners will try to stop a bouncy ball from bouncing as they explore how to control the fall of an object.

Confetti Launcher
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Hooray! In this design challenge activity, learners invent a device that launches a spoonful of confetti into the air. Learners are encouraged to create the biggest cloud of confetti possible.

Mating Game
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In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.

Roller Coasters
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

Kinetic Sculpture
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In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

Zip Line
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In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).

Marble Ride
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In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.

Thrill Ride
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In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.

Blow It Away
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In this activity, learners design wind-powered cars out of simple household materials. Students have fun designing and then racing their vehicles around the room.

Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

High Rise
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In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.

Target Practice
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In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.