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Heavy Lifting: Design Squad
Source Institutions
In this engineering challenge, learners design and build a crane out of cardboard to see how heavy a load it can lift.
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Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.
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Twisted Tesselations
Source Institutions
In this activity (on pages 41-47 of PDF), learners explore tesselating geometric patterns (repeated shapes, similar to the art of M.C. Escher).
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Games from Around the World
Source Institutions
This lesson (on pages 46-55 of PDF) features two strategy board games -- one from Ghana and one from China. The first game, Achi, is a cross between checkers and tic-tac-toe.
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Exploring Structures
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This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different
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Color Sudoku
Source Institutions
The popular sudoku puzzles use numbers, but the game could played with any set of 9 different objects!
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Float My Boat
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?
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Serving Sizes
Source Institutions
In this nutrition and estimation activity (page 12 of PDF), learners estimate serving sizes of different foods and compare their estimates to serving size information provided on nutrition food labels
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Memory Match
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In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.
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Getting There!: Navigation and Trajectory
Source Institutions
In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.
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Sky Diver
Source Institutions
Students design and build their own parachutes in this hands-on engineering project.
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Tricky Tangrams
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In this activity (on pages 49-54 of PDF), learners play with tangrams, a set of triangles, squares and a parallelogram that can combine into a larger square as well as all sorts of other shapes.
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Introduction to Ocean Zones
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In this activity, learners will create a diagram of the ocean zones and determine what organisms live in each zone.
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Design a Flavor: Experiment to Make Your Own Ice Cream Flavor!
Source Institutions
In this delicious activity, learners get to make, taste-test and compare their own "brands" of homemade strawberry ice cream.
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Find Your Way Around Without Visual or Sound Cues
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In this activity, learners play a series of simple games to investigate navigation without visual and sound cues.
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Prepare for a Dock Shop Field Trip
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In this activity, learners explore what makes a boat float and sink. They examine and test various objects to determine why objects float or sink.
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Sky Glider Challenge
Source Institutions
In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.
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Curious Contraptions
Source Institutions
In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.
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Fossil Age Estimation Model
Source Institutions
In this activity (page 1 of the PDF under SciGirls Activity: Dinosaurs), learners will model how paleontologists estimate the age of fossil discoveries by extracting “fossil” playing cards from newspa
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Design a Park
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In this activity, learners are invited to imagine the park of their dreams!