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This is a series of demonstrations about different electrical and magnetic phenomena.

Over $20 per group Ages 11 - 18 45 to 60 minutes
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Build a phonograph record player using a cactus needle, a record, LEGOs gear box, and a piece of paper! This activity uses a Pico Cricket to turn the motor.

$10 - $20 per group Ages 8 - adult 45 to 60 minutes
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In this experiment, learners will conduct chemical and physical tests to identify mystery substances.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners use a compass, powerful magnet, and copper magnet wire to build a special generator known as a dynamo.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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Learners use compasses to detect the magnetic field created by current moving through a wire. This is one of four activities learners can complete related to PhysicsQuest 2008.

$1 - $5 per group Ages 11 - 18 45 to 60 minutes
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Break open that used musical toy and squish some Play-Doh over the circuit boards, and you will hear some weird and distorted sounds the manufacturer never intended!

$1 - $5 per student Ages 4 - adult 45 to 60 minutes
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In this activity, learners explore the properties of metals at four stations. The stations include A) Magnetism and Breakfast Cereal; B) Conductivity of Metals; C) Alloys; and D) Metal Plating.

$10 - $20 per group Ages 8 - 11 45 to 60 minutes
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Learners build a simple electromagnet, then use this electromagnet to transform a yogurt container into a working speaker. They can connect their speaker to a radio and listen as it transmits sound.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners build a toy that flies in circles. This activity introduces learners to center of mass, torque, and rotational motion.

$5 - $10 per student Ages 6 - 18 45 to 60 minutes
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In this activity, learners build a simple electrolysis device. Then learners use an indicating solution to visualize hydrogen and oxygen molecules in water.

$5 - $10 per student Ages 11 - 18 45 to 60 minutes
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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Put on a pair of gloves and be the conductor of your invisible orchestra!

Over $20 per student Ages 8 - adult 45 to 60 minutes
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In this activity (pages 32-41), learners learn how the atomic and molecular arrangement of matter are related to physical properties.

$5 - $10 per group Ages 14 - adult 45 to 60 minutes
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In this activity on page 12 of the PDF (Rethinking the 3 R’s: It’s Easy to be Green), learners examine how recyclable materials are separated by various properties at recycling centers.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners identify different classes of matter based on physical properties.

$5 - $10 per group Ages 14 - adult 45 to 60 minutes
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In this activity (pages 42-49), learners discover the methods and challenges of building nanoscale structures with macroscale equipment.

$5 - $10 per group Ages 14 - adult 45 to 60 minutes
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In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.

$5 - $10 per student Ages 8 - 18 45 to 60 minutes
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In this activity, teams of learners study magnetic fields at four separate stations: examining magnetic fields generated by everyday items, mapping out a magnetic field using a compass, creating model

Over $20 per group Ages 8 - 14 45 to 60 minutes
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Using indirect observational methods, learners distinguish between charged and uncharged objects.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes