Search Results
Showing results 41 to 54 of 54
Atmosphere Composition Model
Source Institutions
In this activity, learners create a model using metric measuring tapes and atmosphere composition data.
Games of Chance and Brains
Source Institutions
In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.
Multiple Reflections
Source Institutions
In this activity, learners explore how mirrors reflect light and change the way we see things.
Exponential Models: Rhinos and M&M’s ®
Source Institutions
In this math lesson, learners model exponential decay and exponential growth using M&M's, paper folding, and African rhino population data.
Cryptographic Protocols: The Peruvian Coin Flip
Source Institutions
This activity about cryptographic techniques illustrates how to accomplish a simple, but nevertheless seemingly impossible task—making a fair, random choice by flipping a coin between two people who d
Probability: Rock Around The Clock
Source Institutions
In this math lesson, learners apply the Monte Carlo method of simulation to determine a reasonable estimate.
Balloon Impacts
Source Institutions
In this activity, learners measure the diameter of their water balloons, model an impact, measure the diameter of the “crater” area, and determine the ratio of impactor to crater.
Round, Light and Hollow
Source Institutions
In this activity about bones (page 12 of PDF), learners investigate and compare the weight-bearing capacity of solid and hollow cylinders.
Round & Round
Source Institutions
In this activity, learners make and test fly paper helicopters. Learners use templates to create paper helicopters and then take take turns flying them in the air.
Computation and Estimation: Alphabits
Source Institutions
In this math lesson, learners apply the concepts of ratios and percentages to the distribution of letters contained in a box of Alphabits® cereal.
Toss a Score!
Source Institutions
In this math game, learners toss plastic cups to land just right and collect points to win.
Amphipods: More than Mud
Source Institutions
In this data analysis and environmental science activity, learners examine the effects of pollution on amphipods using data from the Chesapeake Ecotox Research Program.
Odd or Even
Source Institutions
In this math activity, learners play a game and try to collect the most cards by guessing if the next number to appear will be odd or even.
PomPom Toss
Source Institutions
In this activity, learners play a game that helps young mathematicians recognize how the numbers 0 through 5 are related. Learners toss five pompoms into circle made out of string on the floor.