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Glow Fast, Glow Slow: Alter the Rate of a Reaction!
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Learners investigate one factor affecting reaction rates: temperature. In a darkened room, two identical lightsticks are placed in water -- one in hot water and one in cold water.

Design a Landing Pod!
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).

Make a Telescope
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In this optics activity, learners make a simple telescope using two lenses and a cardboard tube. Learners construct the telescope and then calculate its magnification.

Woodlands Map
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This is a culminating activity which allows learners to summarize what they know about Woodlands Native Americans by creating illustrations and map symbols for a large outline map (see related Activit

A Towering Achievement
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In this experience, learners use the internet to research physical details about Chihuly's Fireworks of Glass "Tower" and "Ceiling" and consider the decisions Chihuly had to make as he was planning th

Pi Graph
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In this activity, learners use a straight line to learn about circles. Learners measure and record the diameter and circumference of different sized cylindrical objects on a chart.

Earth's Water: A Drop in Your Cup
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This creative lesson plan provides a visual way for learners to gain knowledge about the finite amount of fresh water on Earth and encourages the discussion of the various ways to conserve this resour

Build the Big Dipper
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Learners use simple materials to construct a model the Big Dipper. Learners hang the model from a doorway or ceiling and look up at it to see the constellation as seen from Earth.

Fish Mouths
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This activity (page 2 of the PDF under SciGirls Activity: California Fish) is a full inquiry investigation into environmental adaptation.

M&M® Model of the Atom: Edible Subatomic Particles
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In this activity, learners use colored candy to represent subatomic particles and make a model of an atom (Bohr model).

An Interdisciplinary Deer and Human Population Study
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This activity helps the learner answer the question: "What environmental problems arise due to animal and human overpopulation and what might need to be done to combat these problems?" Learners play a

Portable Potable Pressure
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In this activity, learners use plastic water bottles, wood, and water to build an inexpensive and portable tool to demonstrate one atmosphere of pressure at sea level.

Cipher Wheel
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In this activity, learners make their own encrypted code to pass along secret messages using a printable cipher wheel.

Building with Wonderful Junk
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In this activity (page 4), learners work in groups to plan and build large structures using recyclable materials they have brought from home.

Measure the Pressure II: The "Dry" Barometer
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In this activity, learners use simple items to construct a device for indicating air pressure changes.

Bank It!
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This simple but open-ended math game introduces basic probability concepts using coins and dice. Players roll the dice and collect coins to match the number rolled.

How Sweet It Is
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In this activity (4th activity on the page), learners use their sense of smell to rate and arrange containers filled with different dilutions of a scent (like cologne or fruit juice) in order from wea

Active Graphs
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In this activity, learners track their movements with jumping and leaping graphs.

Make Your Own Barometer
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In this weather activity (page 10 of the PDF), learners will demonstrate the changes in atmospheric pressure by constructing their own barometer.

Smell Match
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In this matching activity (3rd activity on the page), learners use their sense of smell to match pairs of opaque containers filled with various smelly items like orange peel, roses, or moth balls.