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Showing results 121 to 140 of 180

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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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Build your own Mini Mini Golf Course and learn about hands-on building and design, basic circuitry, motion modules and more!

$5 - $10 per student Ages 8 - 18 1 to 4 weeks
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In this activity, learners explore the difference between compact fluorescent light (CFL) bulbs and traditional incandescent bulbs.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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This guide features three related ramp explorations in which learners investigate the following science concepts: when placed on a ramp, some objects roll, others slide, and others stay put; the shape

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners actually feel the difference in energy required to light two different types of light bulbs: incandescent light and LEDs.

$5 - $10 per group Ages 8 - 14 5 to 10 minutes
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In this activity, learners explore how engineers have developed sorting systems which integrate into manufacturing and packaging processes. Learners explore how coins are made.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how product design differences can affect the success of a final product -- in this case a bag for holding candy.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners examine ways that Native Americans of the Southwest express their relationship with nature through art.

$5 - $10 per group Ages 4 - 11 30 to 45 minutes
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In this activity about transfer of energy, learners get to build their own catapult using nothing more than a plastic spoon and some tape.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners explore the concept of how brakes can stop or slow mechanical motion.

$5 - $10 per group Ages 8 - 11 45 to 60 minutes
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In this activity (located on page 10 of the PDF), learners explore the properties of spraying and dripping water, while making art.

$5 - $10 per group Ages 4 - 8 10 to 30 minutes
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In this design challenge activity, learners invent a device that will make their friends and family ask, "What's buzzing?" Learners design an alarm with an on/off switch that is small enough to hide.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners investigate the touch sensory system and discover how to plan and carry out their own experiments.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this technology activity, learners build an "alarming" doormat to keep siblings out of their rooms. Use this activity to teach learners about circuits, switches, and sensors.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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Learners shred used paper, add water, and blend it into pulp. They then strain and roll the pulp out to make new paper.

$5 - $10 per group Ages 8 - 18 4 to 24 hours
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In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.

$5 - $10 per student Ages 4 - 14 30 to 45 minutes
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In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes