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Showing results 101 to 120 of 122
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Sand Castle Saturation
Source Institutions
In this activity about saturation (page 1 of PDF under SciGirls Activity: Sand Dunes), learners will build a series of sand castle towers using a 16 oz cup.
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Water Treatment
Source Institutions
Water treatment on a large scale enables the supply of clean drinking water to communities.
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Bookshelf
Source Institutions
In this activity, learners use simple tools to build a bookshelf with a built-in bookend.
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Design a Parachute
Source Institutions
After a discussion about what a parachute is and how it works, learners create parachutes using different materials that they think will work best.
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Design and Build a Wind Vane
Source Institutions
In this activity, learners design and build a simple wind vane —one of the oldest kinds of weather tools— and use it to show wind direction.
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Weather Vane and Anemometer
Source Institutions
In this meteorology activity, learners construct simple devices to measure the direction and speed of wind.
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Clipper Creations
Source Institutions
In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-069.jpg?itok=KdGXlxI-)
Ships Ahoy!
Source Institutions
The goal of this activity is to design the fastest sailboat or one that carries the most treasure.
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Light Bulb Challenge
Source Institutions
In this activity, learners explore the difference between compact fluorescent light (CFL) bulbs and traditional incandescent bulbs.
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Keep Out!
Source Institutions
In this technology activity, learners build an "alarming" doormat to keep siblings out of their rooms. Use this activity to teach learners about circuits, switches, and sensors.
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Kick Stick Challenge
Source Institutions
In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across
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Burst a Bubble
Source Institutions
In this activity, learners will create their own bubble solution. Learners will explore chemistry, geometry and trial and error through this activity.
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Extreme Kicking Machine
Source Institutions
In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.
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Motorized Car
Source Institutions
In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.
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Fruity-Glows: Pictures of Health on a Microarray Canvas
Source Institutions
In this activity (page 12), learners apply the concepts of pixilation and pointillism to the world of biomedical science.
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Grab and Go
Source Institutions
In this engineering activity, learners design and build a mechanical arm to lift a small item.
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Soccer Kicks
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Soccer Ball Kick) is a full inquiry investigation into transfer of motion.
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Make Recycled Paper
Source Institutions
Learners shred used paper, add water, and blend it into pulp. They then strain and roll the pulp out to make new paper.
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For the Birds
Source Institutions
In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.
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Kicking Machine
Source Institutions
In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.