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Lean, Mean Information Machine: Using a Simple Model to Learn about Chromosomal DNA
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Learners observe a model of a cell and its chromosomal DNA made from a plastic egg and dental floss. Use this model to illustrate how much DNA is held in one cell.
Where Will It Go?
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In this activity, learners predict where a ball will go after it bounces off another object. Learners discover that the motion of objects is predictable based on laws of motion.
Physics Tug of War
Learners set up books with rubber bands stretched between the books. When two identical books are stretched apart and released, they move back toward each other an equal distance.
Kelsey: Clues of the Dig Site Map
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In this activity, learners explore dinosaur fossils and a dig site. Learners work in groups to analyze a dig site map and match bones to a skeletal drawing of Kelsey (a Triceratops).
Why Circulate?
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In this activity related to the human circulatory system (on page 10 of the PDF), learners observe the dispersion of a drop of food coloring in water, draw conclusions about the movement of dissolved
Drugs, Risks and the Nervous System
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In this activity, learners estimate risks associated with different events and compare their estimates to the real possibilities.
Earth's Energy Cycle: Albedo
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In this activity, learners experiment and observe how the color of materials that cover the Earth affects the amounts of sunlight our planet absorbs.
How Quick Are Your Responses?
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In this activity (on page 134 of the PDF), learners explore reaction time.
Guess My Number
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In this math activity, learners play a game similar to 20 Questions, in which learners must identify a secret number drawn from a bag.
What Shape Is It?
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In this activity, learners determine the shape of an unseen object by bouncing a ball off the object.
Creating Tostadas
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In this activity, learners develop their understanding of combinations as they create as many different kinds of tostadas as possible.
Spin to Win!
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In this math activity, learners play a probability game and try to be the first to get to the end of the game board path .This activity guide contains a material list, black line masters for the game
Paint by the Numbers
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In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.
Discovering Rainforest Locations
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In this activity, learners will examine various world data maps to combine the information and predict which areas could be tropical rainforests.
The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.
Amphibian Skin
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In this activity, learners explore the concept of permeability to better understand why amphibians are extremely sensitive to pollution.
Color by Numbers: Image Representation
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Computers store drawings, photographs, and other pictures using only numbers. Through this activity, learners decode numbers to create pictures using the same process that computers use.
Supersize That Dinosaur
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In this activity, learners explore the size and scale of dinosaurs. Learners listen to "The Littlest Dinosaurs" by Bernard Most. Then, learners estimate the size of a Triceratops and T.
Reflections
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In this activity, learners play a game and use pattern blocks to explore mirror images and reflection.
Trash Traits
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In this activity on page 24, learners perform experiments to examine whether or not trash can float, blow around, or wash away.