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Reflections
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In this activity, learners play a game and use pattern blocks to explore mirror images and reflection.

Developing Tests to Distinguish Between Similar-Looking Unknowns
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Learners identify an unknown liquid by comparing its behavior to known liquids. Learners drop liquids onto different surfaces and see how the liquids behave.

Gotcha Game
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In this Cyberchase activity, learners play a simple game using 15 paper dragons (or any 15 objects). One of the 15 dragons is red. Learners try to make their opponent take the red piece.

Breaking the Code: Mayan Math
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This is a lesson plan for an activity in which learners, playing the role of archeologists, use math concepts about number bases to decipher the Dresden Codex, an ancient Mayan document.

Out of Sight: Remote Vehicle Activity
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In this robotics activity, learners drive a remote-controlled car through a course to learn the challenges faced while trying to operate a planetary rover.

Rates of Change: Bottles and Divers
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In this math lesson (page 2 of the PDF), learners use bottles of various shapes to explore the abstract concept of rate of change.

Football
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In this math activity (Page 10 of the Play Ball! PDF), learners play a game of "football" and analyze the results of the game.

Coffee to Carbon
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In this activity, learners place cards featuring biological structures in order by their relative size from largest to smallest.

Shrinking Coin
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In this demonstration, learners attempt to get a large coin through a small hole, the size of a smaller coin.

Test the Finger Wrinkle Hypothesis
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Learners create a tool to measure how well they grip a wet object when their fingers are smooth versus wrinkly. Are smooth or wrinkly fingers better at holding on to the object?

The Menu Game at the Terribly Terrific Taco
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In this math game (Page 15 of the Dining Out! PDF), learners figure discounts and/or profit increases for various food totals. Learners add decimals to $100.

Pocket Solar System: Make a Scale Model
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This fun and simple hands-on astronomy activity lets learners build a scale model of the universe with little more than adding machine tape.

Trash Traits
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In this activity on page 24, learners perform experiments to examine whether or not trash can float, blow around, or wash away.

Under Pressure
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In this experiment, learners examine how pressure affects water flow. In small groups, learners work with water and a soda bottle, and then relate their findings to pressure in the deep ocean.

Measurement: Million Dollar Giveaway
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In this math lesson, learners apply measurement skills to determine, in dollar bills, the capacity of a suitcase.

Balancing Act
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In this physics activity (page 6 of the PDF), learners will build a class 1 lever and hypothesize and test the distances two objects need to be placed from the fulcrum in order to balance.

Moon and Stars
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In this craft activity, learners create a string of cut-out moons and stars.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Paper Drop Design Competition
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.