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Showing results 101 to 120 of 220

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In this quick activity (on page 2 of the PDF under GPS: Body Electricity Activity), learners will observe how dry breakfast cereal appears to dance when it gets close to a balloon charged with static

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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Build a house you can fit inside, using cardboard tubes.

1 cent - $1 per group Ages 6 - 14 45 to 60 minutes
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In this activity, learners use microarray technology to determine which genes are turned on and off at various points in the differentiation of pluripotent stem cells on their way to becoming pancreat

1 cent - $1 per group Ages 14 - adult 1 to 2 hours
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Learners test two jars of ice water, one covered and one open, for changes in temperature. After placing the jars in the sun, learners discover that the covered jar cools down more slowly.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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Learners see convection currents in action in this highly visual demonstration. Sealed bags of colored hot or cold water are immersed in tanks of water.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners create virus models, including nucleic acid and proteins, using simple materials. This resource includes information about virus structure and gene therapy.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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In this game, learners try to find nano-related objects on a game board. Learners investigate the different ways nano is in the world around us.

1 cent - $1 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners will design a seed and test how it travels. Learners will use the Engineering Design Process to create a seed which can move from place to place.

1 cent - $1 per student Ages 4 - adult 10 to 30 minutes
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This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.

1 cent - $1 per group Ages 14 - adult 2 to 4 hours
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When a lot of people share one network (such as cars using roads, or messages getting through the Internet), there is the possibility that competing processes will create a “deadlock," or an interrupt

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners imagine what the world might look like if we could build an elevator to space!

1 cent - $1 per student Ages 4 - adult 10 to 30 minutes
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In this activity related to flight, learners conduct two simple tests to explore how lift works.

1 cent - $1 per group Ages 8 - 14 5 to 10 minutes
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In this activity, learners design a scientific exploration mission to a planet or moon of their choice.

1 cent - $1 per group Ages 11 - adult 1 to 2 hours
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In this activity, learners play a game similar to Hangman by guessing a secret phrase to understand how computer scientists measure the amount of "information" in a document.

1 cent - $1 per group Ages 6 - 14 5 to 10 minutes
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In this math activity related to light, learners assemble a photometer and use it to estimate the power output of the Sun.

1 cent - $1 per student Ages 14 - 18 10 to 30 minutes
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This activity about cryptographic techniques illustrates a situation where information is shared, and yet none of it is revealed.

1 cent - $1 per group Ages 11 - adult 5 to 10 minutes
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In this activity, learners electrically plate zinc onto brass objects.

1 cent - $1 per group Ages 11 - adult Under 5 minutes
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Using simple materials, learners will construct the end effector (grasping device) of a robotic arm and use the device to capture and pick up an object.

1 cent - $1 per student Ages 8 - 11 45 to 60 minutes
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In this activity, learners watch a video to learn about a couple who built a home out of shipping containers in Brooklyn, New York.

1 cent - $1 per student Ages 11 - 18 10 to 30 minutes
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This simple activity uses paper and scissors to convey two key concepts to learners: the nanoscale is very small and working on the nanoscale requires special tools.

1 cent - $1 per student Ages 6 - adult 10 to 30 minutes