Search Results
Showing results 61 to 80 of 186
Guiding Light
Source Institutions
In this optics activity, learners use glass and water to demonstrate total internal reflection (TIR).
Haunted by Hurricanes: Use Data to Learn About Hurricanes
Source Institutions
In this activity, learners will determine if the frequency and intensity of hurricanes are changing using real data from the National Hurricane Center.
The Return of El Nino
Source Institutions
In this activity related to climate change and data analysis, learners examine temperature and precipitation data to determine if climate variations are due to El Niño.

The Ins and Outs of Tides: Learn About Causes and Predictions
Source Institutions
In this activity, learners will compare predicted and observed tides using data from The National Oceanic and Atmospheric Administration(NOAA).

Anti-Gravity Cups
Source Institutions
In this activity, learners will use simple materials to explore centripetal force and variables by swinging a cup of water without having the water spill out.

Mechanical Madness
Source Institutions
In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to finish.

Mix-N-Match Light
Source Institutions
This is an online exhibit about color perception. Learners set a random background color and then try to mix red, blue, and green light to match.

Thrush Songs: An Interactive Game
Source Institutions
In this interactive game, learners listen to the songs of four different thrushes and then try to match each bird with its song.

Mapping Greenhouse Gas Emissions Where You Live
Source Institutions
In this lesson plan, learners examine some of the of greenhouse gas emissions sources in their community.

Gravestone Weathering
Source Institutions
In this activity (located on pages 9-14 of PDF), learners visit a cemetery to examine the distinguishing characteristics of rock weathering.
History of Siege Weapons
Source Institutions
In this activity (page 10 of the PDF) learners will explore the historical progression of siege weapons to gain an understanding of how the addition and modification of parts can change the efficiency

Planetary Rescue Squad
Source Institutions
This is an online Flash game where learners can experiment with ballistics and how to compensate for the varying levels of gravity found on the planets of our Solar System.

What-a-cycle
Source Institutions
In this activity, learners act as water molecules and travel through parts of the water cycle to discover that it is more complex than just water moving from the ground to the atmosphere.

Slowing the Flow
Source Institutions
In this experiment, pairs of learners explore how cold water affects circulation. The mammalian diving reflex (MDR) slows circulation when the body is exposed to cold water.

Audio Memory
Source Institutions
In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.

Bernoulli's Blowout
Source Institutions
In this quick activity (page 1 of PDF under SciGirls Activity: Kites), learners will witness firsthand the effects of Bernoulli’s Principle by capturing a ping pong ball in the stream of air created b

Extra Bounce
Source Institutions
In this indoor or outdoor demonstration, use a large and small ball to illustrate conservation of energy and momentum.

Caller ID: The Frog - and Toad! - Mating Game
Source Institutions
This activity is a sensory experience that recreates the sounds of a pond at night.

Toasty Wind
Source Institutions
In this quick activity, learners use a toaster to investigate the source for the Earth's wind. Learners hold a pinwheel above a toaster to discover that rising heat causes wind.

Servings and Choices
Source Institutions
In this nutrition activity (page 16 of PDF), learners document their individual eating habits and learn whether their eating patterns meet their needs.