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In this activity, learners predict where a ball will go after it bounces off another object. Learners discover that the motion of objects is predictable based on laws of motion.

1 cent - $1 per group Ages 6 - 11 45 to 60 minutes
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Learners set up books with rubber bands stretched between the books. When two identical books are stretched apart and released, they move back toward each other an equal distance.

1 cent - $1 per group Ages 11 - 14 30 to 45 minutes
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Learners observe projectile motion by launching wooden balls off of a table top. They set up a rubber-band launcher so that each ball experiences a consistent amount of force.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners discover that some things only stand up while they are spinning.

$1 - $5 per student Ages 8 - 14 1 to 2 hours
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In this activity, learners discover how to determine the distance to a lightning strike or nearby thunderstorm.

free Ages 6 - 14 5 to 10 minutes
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This lab activity has learners create a pendulum with a one-second period.

$1 - $5 per student Ages 11 - adult 45 to 60 minutes
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners determine the shape of an unseen object by bouncing a ball off the object.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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The "Rocket Reactions" activity is an exciting way to learn about how materials interact, behave, and change.

$5 - $10 per group Ages 6 - adult 5 to 10 minutes
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In this lab activity, learners act as fellow scientists and colleagues of Isaac Newton. He has asked them to independently test his ideas on the nature of motion, in particular his 2nd Law.

$10 - $20 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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Yes, you can weigh your car by figuring out your wheel's tire pressure combined with the "tire's footprint." You'll need someone with a car, driver's license, and safety in mind.

free Ages 11 - adult 10 to 30 minutes
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In this activity, learners discover the relationship between temperature and pressure in the lower atmospheres of Jupiter and Earth.

$10 - $20 per group Ages 8 - 14 10 to 30 minutes
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In this activity (posted on March 27, 2011), learners follow the steps to construct a mini zoetrope, a device that produces an illusion of action from a rapid succession of static pictures.

1 cent - $1 per student Ages 6 - 18 1 to 2 hours
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In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.

$1 - $5 per group Ages 4 - 8 45 to 60 minutes
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In this Engineering Design Challenge activity, learners will use balloons to investigate how a multi-stage rocket, like that used in the Interstellar Boundary Explorer (IBEX) mission, can propel a sat

$1 - $5 per student Ages 8 - adult 10 to 30 minutes
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In this activity on page 24, learners perform experiments to examine whether or not trash can float, blow around, or wash away.

1 cent - $1 per group Ages 6 - 14 30 to 45 minutes
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In this activity, learners use simple materials and basic tools to construct a special toy to explore pendulums. As the head of the toy bobs one way, the eyeballs bob the other way.

$1 - $5 per student Ages 8 - 18 10 to 30 minutes