Search Results
Showing results 1 to 12 of 12
Whose Fault Is It?
Source Institutions
In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.
Building Bingo
Source Institutions
In this on site "field trip" activity (located on pages 6-9 of PDF), learners get hands-on experience identifying building materials by playing "Building Bingo".
Find the Simple Machines
Source Institutions
This is a web activity about simple machines. Learners will explore a lawn mower and identify six different simple machines which work together to help make our lives easier.
Antibiotic Attack
Source Institutions
In this online simulation, learners use antibiotics to cure patients with bacterial infections.
Peanut Butter and Jelly Robot
Source Institutions
This is an activity about robotics programming. Learners will discover how precise programmers have to be as they instruct a friend to make a peanut butter and jelly sandwich.
Power Up!
Source Institutions
In this online game, learners must purchase power plants for their city.
Hanford at the Half-Life Radiation Calculator
Source Institutions
This quiz lets you estimate your annual radiation exposure.
The Best Dam Simulation Ever
Source Institutions
This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.
Bet the Farm
Source Institutions
This is an online game about the complexities of farming. Learners will "draw" cards and make decisions about how to take care of their farm.
Nowhere to Hide
Source Institutions
In this online simulation, learners can see adaptation and camouflage in action.
Artificial Intelligence: The Intelligent Piece of Paper
Source Institutions
This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ
Self-Assembly Game
Source Institutions
This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.