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Sink or Float
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In this activity, learners will make predictions and experiment with different objects to see if they sink or float.

Crazy Camouflage
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In this activity about camouflage, learners create a model that shows how a flounder is able to blend into a variety of environments.

Crazy About Kites
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In this activity, learners build a kite out of paper, change it, and try to make it fly even better. With their new knowledge of kite making, students can then go on to create their own kite designs.

Flinker
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In this activity, learners make a foam packing peanut "flink"--neither float away nor sink--in water. Learners experiment with materials to make a Flinker that "flinks" for 10 seconds.

Conveyor Engineering
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In this activity, learners explore the engineering behind the conveyor belt and consider the impact this invention has had on transportation and the coordinated shipping and delivery of goods.

Spinning Your (Color) Wheels
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In this optics activity, learners use everyday materials to make a color wheel. When learners spin the wheel like a top, they will be surprised to see all the colors mixing together to appear white.

Make a Water Cycle Wristband
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In this activity, learners thread colored beads onto string. Each beach represent a process of the water cycle.

Pop Fly
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In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!

¡Truco Con Agua!
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En esta actividad los aprendices aprenderán un truco de magia donde la magia es la presión del aire.

Overlapping Spots: Make a bright spot brighter
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This perception trick focuses on conflicting information to the brain...instead of trying to see two images, you're trying to get a bright spot by overlapping the image you see through two tubes.

Why is the Sky Purple?
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This simple hands-on activity demonstrates why the sky appears blue on a sunny day and red during sunrise and sunset.

Kicking Machine
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In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.

Self-Assembly Game
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

Afterimage
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In this optics activity, learners investigate afterimages.

Hot Spoons
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In this physics activity (page 2 of the PDF), learners will explore the concept of thermal conductivity and learn the differences between high and low thermal conductivity.

An Object in Motion
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In this physics activity (page nine of the pdf), learners use balloons to explore how a rocket works. It is suggested they also work to see how they can alter the velocity of the rocket.

Jitterbugs
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In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.

Snake
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In this physics activity (page 4 of the PDF), learners will construct their own spiral "snake" and use it to explore the relationship between heat and kinetic energy.

Newspaper Bridges
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In this activity, learners build bridges out of newspaper and tape to explore how structures are designed to bear loads.

The Senses of "Unknown Creatures"
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In this activity, learners use earthworms as "unknown creatures" from the South American jungle to find out how animals use senses.