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In this math game, learners throw dice and place the numbers in one of four boxes. Learners repeat this three more times and the learner with the largest four digit numbers is the winner.

1 cent - $1 per group Ages 8 - 14 5 to 10 minutes
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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Coins are everyday objects which tell a lot about the people who use them.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this engineering activity, learners design their own board games.

$1 - $5 per group Ages 8 - 14 2 to 4 hours
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In this data analysis activity, learners use data collected by the Commission for the Conservation of Antarctic Marine Living Resources (CCAMLR) to study Chilean sea bass populations.

$1 - $5 per student Ages 14 - 18 1 to 2 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Doghouse Design) is a full inquiry investigation into absorption and reflection of radiant energy.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners explore the concept of friction and how ball bearings reduce friction.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners explore sensors and focus specifically on how to measure humidity using a sensor.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this physics activity, learners assemble and/or investigate a pendulum "snake." Several large steel hex-nuts are suspended on strings of successively increasing length to form a series of pendulums

$10 - $20 per group Ages 8 - 18
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In this activity about transfer of energy, learners get to build their own catapult using nothing more than a plastic spoon and some tape.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

$1 - $5 per student Ages 4 - adult 10 to 30 minutes
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Learners describe objects in a room using only numbers and shapes. They can measure the object (like a desk) and make a list of facts about it (e.g.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this online game, learners must purchase power plants for their city.

free Ages 8 - 11 10 to 30 minutes
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In this activity, learners explore the "nuts and bolts" of gene chips.

$1 - $5 per student Ages 14 - 18 45 to 60 minutes
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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In this activity, learners design a bungee jump for an egg using nylon stockings.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes
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In this math lesson, learners use simple addition facts to compute values (in dollars and cents) for their names.

1 cent - $1 per group Ages 6 - 8 45 to 60 minutes
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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In this simple activity, learners discover how a mere piece of paper can be used to hold up the weight of a heavy book.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners make an equatorial sundial, which is simple to construct and teaches fundamental astronomical concepts. Learners use the provided template and a straw to build the sundial.

1 cent - $1 per group Ages 11 - 18 2 to 4 hours