Nice and Nasty

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In this math game, learners throw dice and place the numbers in one of four boxes. Learners repeat this three more times and the learner with the largest four digit numbers is the winner. Learners use their knowledge of place value and some strategic thinking to win the game. This guide includes game variations like whoever makes the smallest four digit number wins, adding a decimal point, and allowing learners to give their numbers to their opponents (the nasty version).

Quick Guide

Preparation Time:
5 to 10 minutes

Learning Time:
5 to 10 minutes

Estimated Materials Cost:
1 cent - $1 per group of students

Age Range:
Ages 8 - 14

Resource Types:
Activity, Game


Materials List (per group of students)


  • Mathematics
    • Number and Operations
      • Decimals
      • Number Systems
    • Reasoning and Proof
  • The Nature of Technology
    • The Design Process
      • Problem Solving

Informal Categories

  • Games


To use this activity, learners need to:

  • see
  • read
  • touch

Learning styles supported:

  • Involves teamwork and communication skills
  • Involves hands-on or lab activities


Components that are part of this resource:

Access Rights:

  • Free access



  • All rights reserved, University of Cambridge, 2007