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From Here to There
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In this water activity, learners discover ways to move water across the water table.
Four Corners
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.
Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
Helping Hand
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In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.
Exploring Structures
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This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different
Paddle Power
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.
Hidden Alarm
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In this design challenge activity, learners invent a device that will make their friends and family ask, "What's buzzing?" Learners design an alarm with an on/off switch that is small enough to hide.
Paper Bridge
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In this engineering activity, challenge learners to construct a paper bridge that can support 100 pennies.
Electric Gamebox Challenge
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In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.
Under Pressure
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In this simple activity, learners discover how a mere piece of paper can be used to hold up the weight of a heavy book.
Harmless Holder
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Have you noticed the plastic rings that are used to hold six-packs of soda? Those rings are great for carrying cans, but they're real trouble when they become trash that animals can get tangled in.
Kinetic Sculpture
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In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.
Dance Pad Mania
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Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.
Zip Line
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In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).
Marble Ride
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In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.
Sky Diver
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Students design and build their own parachutes in this hands-on engineering project.
Boats Afloat
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.
Sky Glider Challenge
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In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.
Build a Band
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In this design challenge activity, learners build a four-stringed instrument that can play a tune.
Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.