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Workin' It Out
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In this activity, learners explore how to stay fit the fun way. Learners participate in three physical activities.

Four Corners
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

Helping Hand
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In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.

Classy Parasites
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In this activity (on pages 2-8), learners experience how scientists use classification in their study of animals.

Parasite Sleuth
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In this activity (on pages 26-33), learners play parasitologists, solving several "mysteries" about people who got sick from various parasites. In teams of four, each member solves one mystery.

The Awesome Game Race
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In this engineering activity, learners design their own board games.

Pollen Tracks
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In this activity (on pages 30-36), learners simulate a dig for ancient pollen, to experience how paleobotanists study fossilized pollen in rocks to learn about early geological and climatological even

Breaking Point
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In this activity, learners build penetrometers to test leaf toughness. Biologists measure leaf toughness to study the feeding preferences of insects and bugs.

Convenient Carrier
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In this design challenge activity, learners invent a convenient way for someone using crutches or a wheelchair to carry small personal items.

Cool Tool
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In this activity (on pages 10-17), learners discover how scientists study biodiversity and the health of the environment based on inspection of small areas—a process known as sampling.

Building with Wonderful Junk
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In this activity (page 4), learners work in groups to plan and build large structures using recyclable materials they have brought from home.

Plants Count
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In this activity, learners put on their naturalist hats and explore the world around them.