Search Results
Showing results 741 to 760 of 1215

Launch Altitude Tracker
Source Institutions
In this activity, learners construct hand-held altitude trackers. The device is a sighting tube with a marked water level that permits measurement of the inclination of the tube.

Using Ohm's Law to Build a Voltage Divider
Source Institutions
In this activity, learners apply Ohm’s Law to construct voltage divider circuits. Learners discover how to read resistor codes and calculate resistor values.

Thrill Ride
Source Institutions
In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.

Blow It Away
Source Institutions
In this activity, learners design wind-powered cars out of simple household materials. Students have fun designing and then racing their vehicles around the room.

Speed, Eggs and Slam!
Source Institutions
In this fun hands-on activity, learners create a safety device to protect an egg "passenger" in a toy car crash. Learners experiment with different solutions to this very problem.

A Question of Balance
Source Institutions
In this activity, learners explore how engineers use scales and measures when designing a manufacturing process to ensure that final products are uniform in weight or count.

Can You Copperplate?
Source Institutions
In this activity, learners explore chemical engineering and how the processes of chemical plating and electroplating have impacted many industries.

Roller Coasters
Source Institutions
In this activity learners will build roller coasters and test them using small balls or marbles.

Pulleys and Force
Source Institutions
In this activity, learners explore the concept of force and how pulleys are used in everyday life to make work easier.

Measuring the Wind
Source Institutions
In this activity, learners explore how anemometers work to record wind speeds and how the equipment has undergone engineering adaptations over time.
Stranded
Source Institutions
What's a more compelling problem to solve than being stranded on a deserted island?

Block Bowling
Source Institutions
In this activity learners will build structures out of blocks and then roll balls to try to knock them down.

Cook Up a Comet
Source Institutions
In this activity (on page 5 of PDF), learners use dry ice and household materials to make scientifically accurate models of comets.

Gravity Launch
Source Institutions
In this online game, learners attempt to send a rocket ship to various targets. Learners can adjust the angle and thrust of the rocket before it is launched.

The Great Balloon Race
Source Institutions
In this online Flash game, learners take to the skies in a hot air balloon and are challenged to beat other balloonists' times to the finish line without crashing.

Treasure Hunt: Finite-State Automata
In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.

Mirror, Mirror
Source Institutions
In this activity, learners test the Law of Reflection based on experimental evidence. Learners produce raw data and explanations based on their data: pencil tracings of incident and reflection rays.
Build a Bridge
Source Institutions
In this activity, learners use recycled materials to build a bridge that holds as many potatoes as possible. They investigate weight, height, strength, and measurement as they seek design solutions.

Cast Your Vote
Source Institutions
In this activity, learners explore how voting systems have changed with engineering advances over time. Learners work in teams to design their own voting system using easy to find materials.

Go Fly a Kite
Source Institutions
In this hands-on activity, children create their own kites that can fly indoors. Learners are exposed to basic concepts of gravity and air resistance.