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In this neuroscience activity, learners conduct a simulation to demonstrate how multiple incoming signals influence the action of neurons.

free Ages 11 - 14 30 to 45 minutes
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In this activity (on page 1 of the PDF), learners make a "mini-globe" to investigate the causes of day and night on our planet.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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This is an activity (located on page 131 of the PDF) related to sleep and circadian rhythms as well as space travel.

free Ages 8 - 18 45 to 60 minutes
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In this activity, learners explore how to protect their skin while applying pesticides to plants.

$10 - $20 per group Ages 8 - 14 10 to 30 minutes
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In this environmental science lesson, learners will examine the dangers of mercury and how humans contribute to growing mercury emissions on Earth.

$5 - $10 per group Ages 14 - 18 1 to 2 hours
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In this activity, learners discover how to determine the distance to a lightning strike or nearby thunderstorm.

free Ages 6 - 14 5 to 10 minutes
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The purpose of this lab activity is to demonstrate (through simulation) how DNA fingerprinting (or DNA profiling) might be used to solve a crime.

Over $20 per group Ages 14 - 18 2 to 4 hours
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners investigate Scanning Probe Microscopes (SPM) and then work in teams using a pencil to explore and identify the shape of objects they cannot see, just as SPMs do at the nano

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
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In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this group activity, learners use some common objects and work together to simulate the Coriolis effect. During the challenge, learners make predictions and test different scenarios.

$1 - $5 per group Ages 11 - 18 30 to 45 minutes
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In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners will train to increase bone strength and to improve heart and other muscle endurance by performing jump training with a rope, both while stationary and moving.

free Ages 8 - 14 1 to 4 weeks
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In this biology activity, learners use plastic pipettes to cut wells into the solid gel layer of agar in petri dishes and place solutions of simulated antigen and antibody preparations into the wells.

Over $20 per group Ages 14 - 18 45 to 60 minutes