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Macromodel of Microarray
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This is an educator-led demonstration of microarray technology using a model created from a pizza box and ping-pong balls.

Straws and Pins
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In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins.

Moving Molecules!
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In this activity about molecular diffusion (located on page 2 of the PDF under Nanosilver Activity), learners will make predictions and move molecules of iodine through a seemingly solid plastic sandw

Electric Gamebox Challenge
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In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

Colour by Numbers: Image Representation
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.

The Awesome Game Race
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In this engineering activity, learners design their own board games.

Getting Your Bearings
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In this activity, learners explore the concept of friction and how ball bearings reduce friction.

Making Sense of Sensors
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In this activity, learners explore sensors and focus specifically on how to measure humidity using a sensor.

Macro-Microarray
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In this activity, learners explore the "nuts and bolts" of gene chips.

Equatorial Sundial
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In this activity, learners make an equatorial sundial, which is simple to construct and teaches fundamental astronomical concepts. Learners use the provided template and a straw to build the sundial.

Critical Load
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In this activity, learners explore the concepts of structural engineering and how to measure the critical load, or the maximum weight a structure can bear.

Handheld Water Bottle Rocket & Launcher
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In this activity, learners build handheld rockets and launchers out of PVC pipes and plastic bottles. Use this activity to demonstrate acceleration, air pressure, and Newton's Laws of Motion.

Pulleys and Force
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In this activity, learners explore the concept of force and how pulleys are used in everyday life to make work easier.

Measuring the Wind
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In this activity, learners explore how anemometers work to record wind speeds and how the equipment has undergone engineering adaptations over time.

Cook Up a Comet
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In this activity (on page 5 of PDF), learners use dry ice and household materials to make scientifically accurate models of comets.

Treasure Hunt: Finite-State Automata
In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.

Burning Questions About a Candle
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In this activity, learners will observe a deceptively simple process: a burning candle.

Dough Creatures
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In this technology activity, learners light up the room with electrifying play dough creations. Learners use conductive and insulating homemade play dough to build simple circuits.

Shake and Make: Charge Recognition
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In this activity (page 10), learners explore how molecules self-assemble according to forces of attraction and repulsion.

Passion for Pixels
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In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper.