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This lesson focuses on two simple activities that younger learners can do to gain an appreciation of nanotechnology. First, learners measure their hands in nanometers.

Over $20 per group Ages 8 - 11 1 to 2 hours
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In this activity, learners work in teams to construct and test fly drinking straw rockets. Learners explore how changing the rockets' fins affect flight distance.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
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In this food science activity, learners conduct an experiment that demonstrates the importance of light to plants.

$5 - $10 per group Ages 8 - 14 1 to 4 weeks
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In this math lesson, learners construct box-and-whisker plots to analyze and compare data sets. Learners investigate whether or not long-legged people run faster than short-legged people.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
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Learners design and create musical instruments from common objects; their challenge is to create an instrument that can make three different tones.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this math lesson, learners measure, predict and determine the frequency of an event as it relates to how close Whirlybirds land to a target.

1 cent - $1 per group Ages 8 - 11 45 to 60 minutes
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In this math lesson, learners apply the concepts of ratio and proportion to the capture-recapture statistical procedure.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this activity about bones (page 12 of PDF), learners investigate and compare the weight-bearing capacity of solid and hollow cylinders.

$1 - $5 per group Ages 6 - 11 1 to 2 hours
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In this activity, learners make and test fly paper helicopters. Learners use templates to create paper helicopters and then take take turns flying them in the air.

$1 - $5 per student Ages 8 - 11 10 to 30 minutes
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This lesson focuses on graphene and its electrical properties and applications.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners construct models of plants that are adapted to living under specific environmental conditions.

$10 - $20 per group Ages 6 - 14 45 to 60 minutes
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Why is ocean water sometimes the warmest when the average daily air temperature starts to drop? In this activity, learners explore the differing heat capacities of water and air using real data.

1 cent - $1 per student Ages 11 - 18 45 to 60 minutes
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Learners create an electrical-circuit maze out of wire, then try to pass a paperclip through the maze without touching the wire.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners construct a device that projects images onto a surface, so they can trace landscapes and other sights.

$10 - $20 per student Ages 8 - 14 1 to 2 hours
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This activity about cryptographic techniques illustrates how to accomplish a simple, but nevertheless seemingly impossible task—making a fair, random choice by flipping a coin between two people who d

$1 - $5 per group Ages 8 - 18 30 to 45 minutes
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In this outdoor activity, learners plan a simple foot path and create an environmental impact study of the natural area where the path would be.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners use microarray technology to determine which genes are turned on and off at various points in the differentiation of pluripotent stem cells on their way to becoming pancreat

1 cent - $1 per group Ages 14 - adult 1 to 2 hours
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In this math lesson, learners apply the Monte Carlo method of simulation to determine a reasonable estimate.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this math lesson, learners design an experiment to model a leaky faucet and determine the amount of water wasted due to the leak.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes