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In this activity, learners conduct a waste audit and use their findings to implement a plan for reducing trash.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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This activity (located on page 3 of the PDF under GPS: Glaciers Activity) is a full inquiry investigation about the different causes of glacial melt.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this goopy activity (page 2 of PDF under GPS: Glaciers Activity), learners will model glacial movement with “gak,” a white glue and liquid starch mixture.

Over $20 per group Ages 8 - 14 10 to 30 minutes
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In this full inquiry activity (located on page 3 of the PDF under GPS: Kinetic Sculpture Challenge Activity), groups of learners will make predictions about which feature of a pendulum (mass, length,

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this quick and easy activity, learners build an air cannon "drum" and see what happens when they "shoot" puffs of air at different targets.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners explore the difference between compact fluorescent light (CFL) bulbs and traditional incandescent bulbs.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Colorblind Dogs) is a full inquiry investigation into dogs' ability (or inability) to see color.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Doghouse Design) is a full inquiry investigation into absorption and reflection of radiant energy.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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This is an activity (located on page 3 of the PDF under Nanosilver Activity) about diffusion of small molecules across cell membranes.

$10 - $20 per group Ages 8 - 14 1 to 7 days
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In this technology activity, learners build an "alarming" doormat to keep siblings out of their rooms. Use this activity to teach learners about circuits, switches, and sensors.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

free Ages 8 - 14 10 to 30 minutes
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In this activity about molecular diffusion (located on page 2 of the PDF under Nanosilver Activity), learners will make predictions and move molecules of iodine through a seemingly solid plastic sandw

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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This is an activity (located on page 3 of PDF under Gecko Feet Activity) about modeling a nanoscale phenomenon (gravity-defying gecko feet) with macroscale objects (shoes).

$1 - $5 per group Ages 8 - 14 2 to 4 hours
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This is an activity (located on page 3 of the PDF under Self-Assembly Activity) about self-assembly, the ability of molecules to assemble themselves according to certain rules.

$10 - $20 per group Ages 8 - 14 1 to 2 hours
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In this sports-themed engineering activity, learners create super bouncy balls out of balloons. Learners brainstorm, test their designs, and share results.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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In this activity (page 2 of PDF under GPS: Garbology Activity), learners will prepare sheets of homemade recycled paper from several different source pulps.

$10 - $20 per group Ages 8 - 14 1 to 7 days
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In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

free Ages 6 - 14 5 to 10 minutes
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In this environmental engineering activity, learners build windmills using everyday items. The first challenge is to build windmills that spin when placed in front of a fan.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this engineering activity, learners design and build a mechanical arm to lift a small item.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes