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Disappearing Water
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In this outdoor water activity, learners explore evaporation by painting with water and tracing puddles. Learners will discover that wet things become dry as the water evaporates.

String Thing
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String Thing is an interactive online game in which learners change a virtual string's tension, length, and gauge to create different musical pitches.
Drip Drop
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In this water activity, learners explore how water drops behave on different surfaces.
Making Rivers
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In this outdoor water activity, learners explore how to change the direction of water flow. Learners make puddles in dirt or use existing puddles and sticks to make water flow.

Speedy Shelter
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In this design challenge activity, learners invent an emergency shelter that can fit a person and is sturdy and quick to build.

Building Tall
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In this engineering activity (page 2 of PDF), young learners investigate how a wide base can make a building more stable. Learners use blocks or boxes of different sizes to construct stable towers.

Special Effects: Titanic and Beyond
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In this activity, learners investigate how geometry plays a role in perspective.

Soggy Science, Shaken Beans
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Learners explore soybeans, soak them in water to remove their coat, and then split them open to look inside. They also make a musical shaker out of paper cups, a cardboard tube, and soybeans.

Seeing Is Believing
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This activity is designed to accompany the PBS documentary about African-American chemist "Percy Julian: Forgotten Genius." Learners look through two cups with small holes in them to simulate what it'

Target Practice
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In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.

Periscope
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In this optics activity, learners build a spy tool to secretly view things over walls or around corners.

Gumdrop Dome
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In this engineering activity, learners construct sturdy geodesic structures out of gumdrops and toothpicks. Use this activity to explore engineering principles as well as sturdy shapes and triangles.

Throw Your Weight Around
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During this activity, learners take part in a variety of tasks which involve moving and balancing different body parts.

Kick Stick Challenge
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across

Can Car
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In this physics activity, challenge learners to make a race-car out of a coffee can and rubber band. Demonstrate motion, forces, kinetic and potential energy and friction.

Extreme Kicking Machine
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.

Sky Floater Challenge
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In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.

Motorized Car
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In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.

Scytale Messages
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In this activity, learners use a soda can to decode a secret message. Learners wrap scytale (pronounced ski-tally) code around a can and challenge friends to see if they can crack the codes.

Size It Up
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In this artistic activity, learners blow up a smaller picture into a larger one, by using a grid.