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Learners construct an electricity-generating wind turbine out of a plastic bottle.

Over $20 per group Ages 11 - 18 2 to 4 hours
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In this activity, learners explore how wind energy can be generated on both a large and small scale.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this fun and imaginative writing assignment (page nine of the pdf), students will flex the creative side of their brains to learn more about the laws of motion and the scientific process.

free Ages 8 - 11 45 to 60 minutes
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In this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity/demo about piezoelectricity, learners discover how some crystals produce electricity when squeezed.

Over $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners explore how various energy sources can be used to cause a turbine to rotate.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this engineering activity, learners build a device (an anemometer) to measure how fast the wind is blowing.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore the concept of how aerospace engineering has impacted sports, specifically exploring the design of golf balls.

free Ages 11 - 18 1 to 2 hours
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In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this oceanography and data collection activity, learners cast real time sea state conditions using buoys from NOAA's National Data Buoy Center.

1 cent - $1 per student Ages 14 - 18 1 to 2 hours
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In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners use simple items to construct a device for indicating air pressure changes.

$1 - $5 per student Ages 8 - 18 1 to 4 weeks
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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In this activity, learners experiment and collect data during a simulation of the fluid shifts experienced by astronauts' bodies in microgravity.

$1 - $5 per group Ages 8 - 11 45 to 60 minutes
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In this activity, learners explore how engineers have developed big wheels or Ferris wheels.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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This activity explores the basic workings of a siphon, which is the core technology that makes toilets work.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners explore the function and engineering of dams and how dams have many uses and solve many problems in the world.

$10 - $20 per group Ages 8 - 18 1 to 2 hours