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Four Corners
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

Fruity Electricity
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In this activity, Frankenstein's lab is running out of electricity! Learners use fruit to help Igor find a temporary source of energy to turn on a light.

Make a Comeback Can
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Learners build a can that automatically returns after being rolled away. The can has a rubber band inside that stores energy as the can rolls one direction.

The Carbon Cycle and its Role in Climate Change: Activity 3
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In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.

Light Quest
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Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable

Engineered Sports
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In this activity, learners explore the concept of how aerospace engineering has impacted sports, specifically exploring the design of golf balls.

Exploring the Universe: Filtered Light
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"Exploring the Universe: Filtered Light" demonstrates how scientists can use telescopes and other tools to capture and filter different energies of light to study the universe.

Build a Big Wheel
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In this activity, learners explore how engineers have developed big wheels or Ferris wheels.

Reusable Rockets
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This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.

Two Ball Bounce
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This is a quick, yet dramatic activity/demonstration that introduces learners to the concept of energy transfer. A small ball is placed on top of a large ball and both are dropped together.

Micro Automata
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In this activity, learners build small animated toys that move.

Pedal Power
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

Lever Cowboy
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.

Newton's Cradle
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Build your own version of the classic physics toy using simple materials.

Glow Fast, Glow Slow: Alter the Rate of a Reaction!
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Learners investigate one factor affecting reaction rates: temperature. In a darkened room, two identical lightsticks are placed in water -- one in hot water and one in cold water.

Engineer an Aeolipile
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In this engineering design challenge, learners build an air-powered spinning machine.

Tinkering with Tops
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In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.

Hot Air Balloon
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In this activity, learners build a hot air balloon using just a few sheets of tissue paper and a hair dryer.

Build a Lever
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Learners build a lever and use it to lift a load. With the load on one end of the ruler, learners add coins to the effort cup at the other end until the load is lifted.

Hand Spin Helicopter
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In this activity, learners build helicopters and launchers using wooden dowels and scrap paper. Use this activity to explore rotational motion and kinetic and potential energy.