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Vectoring: Steering a Plane
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In this two part activity, learners work in pairs or individually to discover how vectoring the thrust from a jet engine affects movement of an airplane.

Pipeline Challenge
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In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.

Rubber Band Racers
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In this activity, learners explore the design of rubber band powered cars. Learners work in teams of "engineers" to design and build their own rubber band cars out of everyday items.

Coffee-Can Cuíca
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Make a cuíca (“kwee-ka”), a traditional Brazilian musical instrument that originated in Africa. Played primarily in Brazil, now you can play it at home, too, with this Exploratorium produced activity.

Bet the Farm
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This is an online game about the complexities of farming. Learners will "draw" cards and make decisions about how to take care of their farm.

How Do We Convert Mechanical Energy into Electrical Energy?
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In this activity, learners use a compass, powerful magnet, and copper magnet wire to build a special generator known as a dynamo.

Which Parachute
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In this activity, learners will engineer three different parachutes to test how well each one works.

Balancing Act
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In this activity, learners will build thier own balance scale. Learners will explore weight and comparison through this activity.

Puppet Play
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In this activity, learners will make a marionette puppet and put on a show. Learners will explore color, design, fabrication and storytelling through this activity.

Make and Fly a Helicopter
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Learners follow the template to build and fly a paper helicopter.

Sky Glider Challenge
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In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.

Keep-a-Cube
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In this activity, challenge learners to keep an ice cube from completely melting in 30 minutes. Learners engineer a box or wrap to prevent an ice cube from melting.

Mechanical Grabber
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In this engineering activity, challenge learners to make a "grabber" that can pick up trash. Learners use simple materials to create pinchers that can grab small items.

Garden Poles
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In this activity, learners build large-scale structures and cantilevers in a series of "building out" challenges with garden poles and tape.

Patterns in Pixels
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This activity (page 2) draws upon a familiar, computer-based concept related to visual resolution: pixilation.
Build a Borneo Glider
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In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So

Robot Basketball
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In this activity, learners explore accuracy and precision.

Nano Latch-n-Catch
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In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.
Dowels and Rubber Bands I
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If you have 3-foot dowels and rubber bands, you can can started on this fun and open design challenge. You can make structures big and small: make it so you can fit your parent into it!

Pendulum Time
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In this activity, learners explore how the pendulum has been a reliable way to keep time for centuries.