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In this math game, learners solve a mind-twisting puzzle using dominoes. Use this activity to help learners practice counting, adding, and solving problems. This activity guide contains a material list, sample questions to ask, literary connections, extensions, and alignment to local and national standards.
- 5 to 10 minutes
- 5 to 10 minutes
- $1 - $5 per student
- Ages 4 - 8
- Activity, Lesson/Lesson Plan
- English
Quick Guide
Materials List (per student)
- Six Dominoes (2:2, 2:1, 2:0, 1:1, 1:0, 0:0)
Subjects
-
Mathematics
-
Algebra
- Patterns
- Number and Operations
- Representation
-
Algebra
-
The Nature of Technology
-
The Design Process
- Problem Solving
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The Design Process
Informal Categories
- Toys
Audience
To use this activity, learners need to:
- see
- touch
Learning styles supported:
- Involves hands-on or lab activities
Other
Includes alignment to state and/or national standards:
This resource is part of:
Access Rights:
- Free access
By:
Rights:
- All rights reserved, Children's Museum of Houston,
Funding Source:
- ExxonMobil