WNET


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In this Cyberchase activity, learners make carpenter's squares and use them to measure square corners. Learners cut out the carpenter's square template and attach it to tagboard.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this Cyberchase activity, learners play a simple game using 15 paper dragons (or any 15 objects). One of the 15 dragons is red. Learners try to make their opponent take the red piece.

1 cent - $1 per group Ages 8 - 11 5 to 10 minutes
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In this Cyberchase activity, learners play a game where zero can help them win--or make them lose! Learners roll the die and place a zero in the tens or ones place.

free Ages 8 - 11 5 to 10 minutes
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In this Cyberchase activity, learners make decoders to send and receive secret messages. Learners make the device out of two 8-ounce cups and two code strips.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes